Our entire society has been forever influenced by computers and their phenomenal growth over the last few years. Life as we know it would come to a screeching halt if we suddenly didn't have them anymore.We have computers in common, and it is amazing how many things we all use computers to accomplish on a daily basis. You'll relate to a lot of what this article talks about.Guess what every PC has on it when you buy them. Games, and lots of them. Games are hugely popular, and not just the world of online gaming. There are limitless games out there to buy and play on your PC whenever you feel like it.If you really want to experience the power of computer gaming, get involved in one of the...
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[Recorded: March 9, 2011] "We're going to see games tackling women's rights. We're going to see games around climate change. We're going to see games around medical innovation that doctors are going to play." Jane McGonigal In 1988, when Jane McGonigal was 10, she started gaming for fun on a Commodore 64 computer. Twenty-two years and one Berkeley Ph.D later, she still thinks games are fun. But as director of game research and development at the Institute for the Future in Palo Alto, she also thinks they can save the world. Her first book, 'Reality is Broken', predicts a game designer will win the Nobel Peace Prize. (From O Magazine's 2010 Power List) Why, McGonigal asks, should we use the power of games for escapist entertainment alone? Her research suggests that gamers are expert problem solvers and collaborators because they cooperate with other players to overcome daunting virtual challenges. With that idea in mind, she helped pioneer a fast-growing genre of games that aim to turn game play to socially positive ends. In 'Reality is Broken', McGonigal reveals how these new Alternate Reality Games are already improving the quality of our daily lives, fighting social problems like depression and obesity and addressing vital twenty-first century challenges -- and she forecasts the thrilling possibilities that lie ahead. She introduces us to games like World Without Oil, a simulation designed to brainstorm -- and therefore avert -- the challenges of a worldwide oil ...
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